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Messages - Ethan

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1
Introductions and Departures / Re: Hey guys. Figured I'd stop by.
« on: April 15, 2012, 04:20:48 pm »
Welcome back and thanks for forgetting us!

 ::fp::

With all due respect, I'm a little bit more into the Internet than merchscape.smffy.com.

2
Introductions and Departures / Hey guys. Figured I'd stop by.
« on: April 11, 2012, 12:34:39 am »
I've been gone since February, and suddenly remembered this site. I decided to come back and say hi.
So...hi.

3
Pictures and Videos / Re: 1337 H4ck0r
« on: January 12, 2012, 05:34:22 am »
Challenge?

I could do better, and I don't even have a college degree yet.

4
Pictures and Videos / Re: 1337 H4ck0r
« on: January 11, 2012, 04:50:58 am »
Oh yeah, I forgot.

You allow HTML. Why?

5
Pictures and Videos / Re: 1337 H4ck0r
« on: January 11, 2012, 04:39:48 am »
Challenge accepted.

@YipYapZap, it was $2,500,000.

6
What's the problem?

7
Denied / Re: Ethan's Coder App
« on: December 22, 2011, 08:09:23 pm »
Well, we will loose our staff positions and he will become owner? If so, NO

What are you talking about? You can't possibly be successful if you don't go any further than your base. I was asking for a position as coder, not owner. If you can create your server and maintain regular updates without help, then just say so.

8
IPhone/iPad/iPod / Re: Best Game!
« on: December 21, 2011, 04:51:54 am »
Jelly caaaaaaar.

9
Denied / Ethan's Coder App
« on: December 19, 2011, 03:04:54 pm »
- About you
My name is Ethan. I received an early admission to Oregon State University half way through my junior year of highschool; my dad had also received an early admission his junior year, but to Kansas University, as well as his father; call it a family tradition.


I switched in to public schools about eleven years ago, and for my first few years, I was a massive goober. It was then that I really got into computers. When I was nine I wrote a full game in C# titled "Piggy Puzzle", the goal was to steer a small pig throughout a maze without getting eaten; it had six levels of increasing difficulty.


I used to mess with people a lot under the alias "R4z0r Bl4d3", including changing my friends' grades in 7th, changing my highschool's "word of the week" to "Wumbo" on the LED bulletin, and releasing everyone's late fees in my local library (for those of you who play Yanille, that was the reason I was gone for a while, and why Brock made that "demise of R4z0r Bl4d3 :[" thread). I've since stopped being an idiot, because I don't want to threaten my scholarship.


I'm not an expert ,sort of speak, of Java, but I do know what I'm doing. To be honest, I'm not a fan of Runescape. The reason I got involved in RSPS's was to learn Java, as there are some quite talented Java programmers involved as well. I have about two years of Java experience.


- Reasons why we should pick you
My reputation precedes me.

- Online hours
Depends. Maybe two; I have stuff to do.

- Will you abuse your powers?
Pfft.

- Ways you have helped people/Will help etc.
Make the server less boring?

- How we can contact you
ethan@ethanmendelson.com --> preferred for bandwidth reasons.


web_ethan@hellboundhackers.org


f4ctorial@ubers.org

- Additional information

- Have you referred people to this website?
Nope.

10
GFX / Re: Ethan
« on: December 18, 2011, 09:20:54 pm »
P'urty.

11
Archive / Re: TEST
« on: December 16, 2011, 03:01:02 pm »
Well, as a forum we really wont go anywhere. As a server I suppose it's possible, but there you go; no server yet.

12
Spam / Re: You decide
« on: December 16, 2011, 02:55:23 pm »
What do you mean "isn't easy to find your way around it"? What is there to find that is hard? Click "Home" for the homepage, with news bulletins, and the shoutbox. Click "Forum" for the forum.

13
Spam / Re: You decide
« on: December 16, 2011, 04:27:47 am »
I like it this way.

14
General / Re: R.I.P Yanille?
« on: December 16, 2011, 04:21:02 am »
It's been down before, but this has been a pretty long time. It was down for longer a couple years ago though.

15
Archive / Re: TEST
« on: December 16, 2011, 12:39:49 am »
Jesus, why are you mad at me? All I'm saying is that owners are admins, I'm not saying that admins are owners.

We don't need any more admins. There are about twenty accounts on this forum, about six or seven of which are active; for a server forum with >=20 people, you really only need one owner and a mod or two, not two owners, an admin, two head mods, and three mods.

16
Archive / Re: TEST
« on: December 15, 2011, 12:01:45 am »
Owners administer, admins administer; therefore owners are admins.

Besides which, two admins/owners is more than enough; we don't even have a game yet.

17
Archive / Re: TEST
« on: December 14, 2011, 02:55:05 pm »
Orange and YipYapZap aren't admins? What do you call it?

18
Archive / Re: TEST
« on: December 13, 2011, 11:53:43 pm »
Why do you even need any more admins?

19
Spam / Re: Grounded because of my friends...
« on: December 13, 2011, 05:25:53 am »
Are you also counting the KBVE forum, and the forums before that?

20
Suggestions / Re: Just a thought
« on: December 13, 2011, 04:36:08 am »
Vazz would have been good if Orange had not gone and pissed him off... He could have hosted our client and everything. PLus he is fairly intelligent and has been a friend of mine on yanille. I trust him, but I don't know if Orange does...

Don't take this too serious, but both my palm and face are getting sore. Hosting the client isn't the problem, the problem is hosting the server.
 
Let me explain this; there are two parts to a networking application: the client, and the server.
A client is a program that is run on a computer or device (in this case the applet used to play an rsps)that you use to connect to a server.
 
A server is software running on a remote computer that allows for clients to send messages called packets to the computer, gives(or serves) them data, and sends them back.
 
With every rsps source, there are generally two folders: a folder containing the client code, and a folder containing the server code. The server code contains the game data, such as characters, scripts, text, and events; the client code is what makes up the thing that you run on your computer.
 
In order to use it, a computer has to "host" the server. This means that you run the server program on the computer (or VPS)that all the people with clients connect to. The client is either downloaded by the players, or used in the form of a webclient in a browser.

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